jk4649_Assignment1_ClaireKoh

Learning to import file from Rhino to Unreal Engine using Datasmith and navigate it. For a better quality video please check: https://drive.google.com/file/d/1AE77bh8-IvFleyeS-tFbTosd8BIjgt4Z/view?usp=sharing

Lessons learned:

1. The model is preserved better when you use Datasmith to import it. Fbx file may cause the mesh objects to appear distorted.

.fbx import showing glitches in the mesh objects
.fbx import making meshes disappear

2. Hotkey commands: W = move, E = rotate, R = scale. You can set the transformation increment to be lower than the default.

3. Adding lights was quite intuitive; all the controls are on the right hand side panel. Adding materials was quite simple as well.

4. Navigation. In the first person view it is relatively easy to navigate using W,E,S,D, etc, but while modeling using the mouse to navigate was quite hard. At the end I learned pressing on the right mouse allows you to navigate in the same manner using W,E,S,D etc..

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