Assignment 2_Xiaoyu Kang

Inspiration: Space Debris

I wanted to look into antigravitational movement as well as the breaking of the debris. Basically mimicking the movement and destruction of space debris. The logic was to model two pieces and have them move defying gravity, and when they hit they would generate sparks then break into pieces.

Blueprint:

The blueprint is broken into three parts.

The first two parts are the collision of object. A movement script is first being applied to the object, having them move in the y-axis and z-axis once the play button is hit. Collusion sphere are being added to both object. A trigger (in this case it is a combination of explosion and smoke) is then added to the object when overlapping happens.

The last part is the explosion and the breaking of the object. A fracture function is added to the object, and in blueprint an impulse is added to trigger the fracture. Once the fracture is triggered, the object breaks into pieces following an explosion. I was unable to combine the two script so as of now they the operate separately. My next step would be to figure out how to combine the two parts.

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