Virtual Architecture | Simulation and World Building workshop at Columbia GSAPP
Assignment 1 – Zhexu Yang
I created this 3d model in Rhino and imported it into Unreal Engine 5 as an fbx file. It is great exploring different functions and adding materials in UE5! One problem I ran into was that the model, after being imported, seemed to have a boundary because when I tried to play the game using first person view, there was no way for the character to get inside the room.
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