Assignment02_Xiaoqi Shen

Paper Prototype

I would like to create a scenery where the objects disappear when they touch the ground.

Basic UE5 script

The sphere would collected by the character. So the component would overlapped with the actor.

Then I would like to record the number of each object when they overlap.

Here is the interaction in the ThirdPersonCharactor

And change some variables around the character, to adjust the walking speed.

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