Presentation: https://docs.google.com/presentation/d/1qs1QSMIUpHeVAOhTLIQ_rY4ELzbvbPCaYqXV6s-qlFE/edit?usp=drive_link
Final video
Process videos
Inspiration: gravity, collision
Definition: colliding objects
Paper Prototype: mesh, assign mesh, define parameters of spawning and gravity and collision

Blueprint walkthrough: Image and verbal description of your script

Successes: What went well?

Challenges: What didn’t go as well?
- Lighting
- Material translucency
- Subsurface scattering
- Gravity environment for optimal “bounce” visual
Next steps: How would you develop this given more time?
- Cellular automation
- Unexpected effects
- Deformation upon collision
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