Final_The Unseen_Kris, Deliang, Keira

Inspirations

Project Description

This game allows the player into a captivating magical library setting. Embark on an adventure through this enchanted space, with the ultimate goal of escaping the area while avoiding animated furniture. Players are unable to see the environment fully even with the light that is provided. They have to avoid the animated furniture base on the sound and little sight they have.

Game Mechanics

  • Furniture randomly floating at different height
  • Bouncing off from the walls while the furniture collide with them
    • Making sound when hitting the wall
  • Impossible to navigate without using the flashlight that is built in.
  • Controlled by the player by pressing and holding E.

Level Screenshots

Video documentation

Next Steps

  • More interactive components
  • Material textures
  • Special effects & Video editing

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