For this modeling project, I chose my dorm room, where I lived for five years during my undergraduate studies. What makes this space unique is that the four of us shared a very compact room, creating an interesting case for modeling in terms of spatial constraints. I started by building the model in SketchUp and imported it into UE 5 using the Datasmith plugin. In UE5, I experimented with Level Sequence to set up camera movements and create an animated representation of the space. Finally, I rendered the images and imported them into Blender for post-processing, resulting in the final video.
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