Category: Uncategorized
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WEEK 04_Fern
House and Tower Basic Game Mechanic The core mechanic of my level is shapeshifting to smaller scale.The player cannot progress at one scale, so they must transform into another form to continue. The environment stays the same. The body changes. Walkthrough You begin inside a house at human scale. You can: While exploring, you discover…
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WEEK 03_Fern & Hilary
Inspiration Would the world feel different if you were changed in scale?How would everyday objects appear when it is our scale, not the world, that shifts? Definition The game will explore how spatial behavior shifts with Scale. Scale will be the primary variable and alters physical forces to dominate. At different scales, the same object…
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Envire_Journey Through The World
Designed by Lajja Mehta & Janvi PatilMS AAD, Columbia GSAPP, 2025Course: A4980-1 / Spring 2025Instructor: Nitzan Bartov Introduction Envire is an immersive, third-person exploration game developed in Unreal Engine 5.4. Players guide a spherical Player through three elemental realms—Land, Water, and Air—each offering distinct spatial dynamics and sensory experiences. The game’s progression is non-linear and…