Category: Uncategorized
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Assignment 2_Yao Xiao
Inspiration: Impact from a swinging ball Hit an object with a small ball bound by a string and cause it to be damaged. Blueprint Walkthrough: In the blueprint, first I use a movement script to control the bracket so that it rotates. It is then rotated in a loop by repeating the commands DELAY and…
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Assignment2-Adulthing-WenxiZhang
Inspiration: Visual Reference and Description:The main character will be finalized by metahuman, then put into the game as a player in a 3rd person view. The character will surrounded by fog if travel further on a route. Items will light up to represent life events. The inspiration for my Capstone Project stems from the inherent…
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Assignment 2_Xiaoyu Kang
Inspiration: Space Debris I wanted to look into antigravitational movement as well as the breaking of the debris. Basically mimicking the movement and destruction of space debris. The logic was to model two pieces and have them move defying gravity, and when they hit they would generate sparks then break into pieces. Blueprint: The blueprint…
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Assignment 2_Destruction_Shuyue
Inspiration: The idea was to create a destruction effect when an object is hit by another object (sphere). At the same time, I also want to change the color of the sphere when it hit the other object. Blue Print Walkthrough: For the destruction of the wall, I used the fraction mode without using buleprint.…
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Assignment2_The Mysterious Underwater World_Shiyu Qiu
Inspiration: The Mysterious Underwater World Visual Reference and Description: A mysterious world hidden beneath the shallow seas, teeming with rich marine life and ancient shipwrecks. The player’s goal is to explore this unknown realm, unveiling its hidden secrets. The underwater landscape varies greatly, from smooth sandy bottoms to complex coral reefs. Definition: Exploring Underwater Swimming…
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Assignment 2-Keira Chen
Inspiration: The idea was to create the bouncing effect of a ball and mimic it’s shape change when it bounced from the ground. Blueprint walkthrough: The ball is the target and i would like to change the relative location and the scale of the ball. The location will go upward 500 units back and forth…
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Assignment 2_Global Wind Control in UE5_Jingwei Wu
Concept The idea is to create a wind control effect. that as a user that able to control the wind’s intensity and direction. throughout these two major parameters, that can interact with environmental conditions. Beginning with the wind nodes in UE5 with a free 3D stylized assets from Marketplace on Epic Game I added 3…
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ASSIGNMENT 2 DELIANG CHEN ATTRACTION
The main idea was attraction. I wanted to create an effect where different objects were attracted to the player. To start the process I knew i had to be able to make one object follow another object. And this led me to be inspired by video game allies that would follow the player around. I…