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Virtual Architecture | Simulation and World Building workshop at Columbia GSAPP

    • Course Description
  • A2_Transformed_Pool_Objects_Tina Tsai

    Inspiration Inspired by pool ball game, my initial idea is to create a variant of pool ball game, where objects would change their colours and shapes. Paper Prototype Having the Cue Ball to be controllable, the player can adjust the aiming angle and push the Cue Ball by pressing the space bar. The objects (pink…

    Tina Tsai

    February 12, 2024
    Uncategorized
  • Assignment 2 – Xavier Zhapan

    So, I was experimenting with fragmentation of meshes. I created and fragmented a volume in rhino. Once I moved it UE5 I started having some issues. I managed to give it motion but I still struggle with scaling with the trigger volume.

    xaz2024

    February 12, 2024
    Uncategorized
  • A2_Trigger_Jinyue Han

    My intention was to create a 65-min clock that can have 12 spheres arrayed in a spiral circle that when the sphere at 12 goes 65 minutes and hits the sphere at 1, it will stop and the sphere at 1 will start to circle around. But it turned out that making spheres rotate could…

    Jinyue Han

    February 12, 2024
    Uncategorized
  • Assignment 1 – Zhexu Yang

    zy2611

    February 12, 2024
    Uncategorized
  • Assignment02_Xiaoqi Shen

    Paper Prototype I would like to create a scenery where the objects disappear when they touch the ground. Basic UE5 script The sphere would collected by the character. So the component would overlapped with the actor. Then I would like to record the number of each object when they overlap. Here is the interaction in…

    Xiaoqi Shen

    February 12, 2024
    Uncategorized
  • Assignment 2_Yao Xiao

    Inspiration: Impact from a swinging ball Hit an object with a small ball bound by a string and cause it to be damaged. Blueprint Walkthrough: In the blueprint, first I use a movement script to control the bracket so that it rotates. It is then rotated in a loop by repeating the commands DELAY and…

    Yao Xiao

    February 12, 2024
    Uncategorized
  • Assignment2-Adulthing-WenxiZhang

    Inspiration: Visual Reference and Description:The main character will be finalized by metahuman, then put into the game as a player in a 3rd person view. The character will surrounded by fog if travel further on a route. Items will light up to represent life events. The inspiration for my Capstone Project stems from the inherent…

    wenxizhang2024

    February 11, 2024
    Uncategorized
  • Assignment 2_Xiaoyu Kang

    Inspiration: Space Debris I wanted to look into antigravitational movement as well as the breaking of the debris. Basically mimicking the movement and destruction of space debris. The logic was to model two pieces and have them move defying gravity, and when they hit they would generate sparks then break into pieces. Blueprint: The blueprint…

    Xiaoyu Kang

    February 11, 2024
    Uncategorized
  • Assignment 2_Destruction_Shuyue

    Inspiration: The idea was to create a destruction effect when an object is hit by another object (sphere). At the same time, I also want to change the color of the sphere when it hit the other object. Blue Print Walkthrough: For the destruction of the wall, I used the fraction mode without using buleprint.…

    Shuyue Pan

    February 11, 2024
    Uncategorized
  • Assignment2_The Mysterious Underwater World_Shiyu Qiu

    Inspiration: The Mysterious Underwater World Visual Reference and Description: A mysterious world hidden beneath the shallow seas, teeming with rich marine life and ancient shipwrecks. The player’s goal is to explore this unknown realm, unveiling its hidden secrets. The underwater landscape varies greatly, from smooth sandy bottoms to complex coral reefs. Definition: Exploring Underwater Swimming…

    Shiyu Qiu

    February 11, 2024
    Uncategorized
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