Course Blog

Virtual Architecture | Simulation and World Building workshop at Columbia GSAPP

    • Course Description
  • Final_The Unseen_Kris, Deliang, Keira

    Inspirations Project Description This game allows the player into a captivating magical library setting. Embark on an adventure through this enchanted space, with the ultimate goal of escaping the area while avoiding animated furniture. Players are unable to see the environment fully even with the light that is provided. They have to avoid the animated…

    keirachenn

    April 29, 2024
    Uncategorized
  • Final Project_ShiyuQiu&WenxiZhang&XinyuLi_Lost Horizon

    changing gravity

    wenxizhang2024

    April 29, 2024
    Uncategorized
  • Final Project_Sharon Kang&Yao Xiao&Yiyang Liao

    Galactic Escape In response to the widespread popularity of games like Temple Run and Subway Surfers, our team aims to develop a thrilling and immersive endless runner game titled “Galactic Escape.” Drawing inspiration from these successful titles, we seek to elevate the genre by introducing innovative gameplay mechanics and a captivating narrative set in the…

    Yiyang

    April 29, 2024
    Uncategorized
    aliens, games, reviews, science-fiction, space
  • Final_Mushroom Forest_Shuyue

    Inspiration Project Description This project aims to create an interactive environment where the character can explore the world. The game will be based on the story Alice In Wonderland, and I want to use different environment settings such as landscape, terrains, fog, and lighting to create this immersive forest. It will be like an adventure…

    Shuyue Pan

    April 29, 2024
    Uncategorized
  • Final Project_Misty Confetti_TinaTsai

    “Misty Confetti” is a foggy space that utilizes air particles to visually distinguish and divide the game space into unique zones. Inspired by the concept of “blurry,” the project started with anything about misty, from foggy elements to light’s Tyndall effect with air particles. The original idea was to use air particles as a visual…

    Tina Tsai

    April 29, 2024
    Uncategorized
  • Final – Tianhao Shen & Yansong Wang & Ziyi Zhu

    Game – Echo, Echo, Off the Wall “Echo, Echo, Off the Wall” presents an auditory universe. Our game invites players on a journey through musical time and space, where the evolution of soundscapes shapes the very fabric of the gaming experience. The core mechanic revolves around the dynamic transformation of music and sound effects, which…

    Ziyi Zhu

    April 29, 2024
    Uncategorized
  • Final – Studio Escape – Xiaoqi Shen & Zhexu Yang

    zy2611

    April 29, 2024
    Uncategorized
  • Final (Sharel and Joanna)

    sharelsj

    April 29, 2024
    Uncategorized
  • Final Project Proposal – Xiaoqi Shen & Zhexu Yang

    Inspirations Our inspirations come from the Netflix series Stranger Things where the Upside Down is a different version / parallel universe of the real world and the game Little Nightmares where a TV screen is a portal that transfers the character. Proposal Our final project proposal is to create a parallel / upside down world…

    zy2611

    April 1, 2024
    Uncategorized
  • Final Project Proposal – Misty Confetti_TinaTsai

    “Misty Confetti” is a foggy escape room experience that utilizes air particles to visually distinguish and divide the game space into unique thematic zones. Each zone, shrouded in a mist of different colors and densities with scents visualization, represents a distinct realm with its own set of challenges, puzzles, or storylines. The player navigates through…

    Tina Tsai

    April 1, 2024
    Uncategorized
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