Critics_Unfinished_Jingxian Huang

The bedroom model is small and limiting when I want to design game interactions. So I wanted the characters to be shrunk down and then explore the corner spaces like in It Takes Two.


This meant that my room setting needed to be very detailed and I needed a lot of objects. So I downloaded a bunch of objects and put them in my room.


However, because my files were so large and my personal laptop was not performing well enough, UE5 crashed when I got to a certain point. When I opened it again, there was nothing. So I decided to skip this week.


This is part of the current redone model.

What I am about to do:

  1. Continue to detail the layout of the room.
  2. Interaction: the character will get smaller when he touches an object.
  3. interaction: the character touches an object, the object will float in the air, and then through the stairs formed by a series of floating object, the character can go to the heights that are out of reach in the room.

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