Testing Bounce Objects_kjf2137

I’m still playing around with the bouncing effect- there are many variables at play (float curve, material parameter values, bounce timeline and character launch blueprints) so I’ve been messing around with these values to see different bounce effects I can create.

Moving forward, I want to create bouncy leaves on the trees outside of my bedroom and allow the player character to move through a bouncy floral/plant/outdoor world.

If this idea doesn’t work, then I will attempt to create a giant bouncy castle world.

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