Self-Space

What’s the  affordance of the Game Engine?

How can Game Engine bridge Between the Emotional Experience and Digital Representation?

The starting point of the Self-Space project is the study of the affordance of the game engine as a medium, which in most cases is considered to be a playful, animated rendering tool, but whether its digital representation, storage and simulation functions have the ability to use it as a medium for storing memories of experiences, this project uses the google NLP plugin and the Arduino heart rate sensor control. This project uses google NLP plug-in and Arduino heart rate sensor control, aiming to allow users to input their daily stories, which will be transformed into emotional indicators and used as variables to generate emotional objects through NLP technology, while the heart rate sensor controls the real-time lights of the game engine to establish real-time feedback between the user and the machine.

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