Created the model in Rhino, then directly opened in Unreal Engine through its plugin Datasmith. Interested to expand the material library they have. Still need to figure out placement/movement of objects.
Virtual Architecture | Simulation and World Building workshop at Columbia GSAPP
Created the model in Rhino, then directly opened in Unreal Engine through its plugin Datasmith. Interested to expand the material library they have. Still need to figure out placement/movement of objects.
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