Category: Uncategorized
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Assignment 1_My Room_Haoyu Wu
I have modeled my room in Rhino and imported it into UE5, adding some furniture using the beginner content pack. However, I have some questions. I am curious whether it is possible to import panoramic maps from Google Earth into UE5, similar to how it can be done in Blender, to create a more realistic…
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Assignment 1_My Room_Alex Faza
Modeled my room using Rhino and then used data smith to import the model into UE5. In there I added in material textures, material edits like on the water, and some simple modeling for the fish tank.
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Assignment 1_My Room_Weiye
I modeled my bedroom in SketchUp, and used Datesmith to to link the skp file to UE5. I first ran it in first person perspective, and it felt like the renderers we usually use, such as Enscape. Then I opened the level in third person view and now it feels more like a game, but…
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HOME WORK 1_My room
wh2601 Wentong Huang, MY ROOM I modeled my room in Rhino 7 and uploaded into Unreal Engine 5, but I find that it’s difficult to adjust the texture in UE5 for the model from rhino
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Final_The Unseen_Kris, Deliang, Keira
Inspirations Project Description This game allows the player into a captivating magical library setting. Embark on an adventure through this enchanted space, with the ultimate goal of escaping the area while avoiding animated furniture. Players are unable to see the environment fully even with the light that is provided. They have to avoid the animated…
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Final Project_Sharon Kang&Yao Xiao&Yiyang Liao
Galactic Escape In response to the widespread popularity of games like Temple Run and Subway Surfers, our team aims to develop a thrilling and immersive endless runner game titled “Galactic Escape.” Drawing inspiration from these successful titles, we seek to elevate the genre by introducing innovative gameplay mechanics and a captivating narrative set in the…
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Final_Mushroom Forest_Shuyue
Inspiration Project Description This project aims to create an interactive environment where the character can explore the world. The game will be based on the story Alice In Wonderland, and I want to use different environment settings such as landscape, terrains, fog, and lighting to create this immersive forest. It will be like an adventure…
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Final Project_Misty Confetti_TinaTsai
“Misty Confetti” is a foggy space that utilizes air particles to visually distinguish and divide the game space into unique zones. Inspired by the concept of “blurry,” the project started with anything about misty, from foggy elements to light’s Tyndall effect with air particles. The original idea was to use air particles as a visual…