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Midterm_Xiaoyu Kang
Inspiration: Space Debris I wanted to look into antigravitational movement as well as the breaking of the debris. Basically mimicking the movement and destruction of space debris. The logic was to model multiple pieces and have them move defying gravity, and when they hit they would generate explosion then break into pieces. Paper Prototype: Design:…
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Midterm_Yao Xiao
Inspiration: Impact from a swinging ball Hit an object with a small ball bound by a string and cause it to be damaged. Blueprint Walkthrough: In the blueprint, first I use a movement script to control the bracket so that it rotates. It is then rotated in a loop by repeating the commands DELAY and MOVE.…
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Collision Gummies_Sharel Liu (Midterm)
Presentation: https://docs.google.com/presentation/d/1qs1QSMIUpHeVAOhTLIQ_rY4ELzbvbPCaYqXV6s-qlFE/edit?usp=drive_link Final video Process videos Inspiration: gravity, collision Definition: colliding objects Paper Prototype: mesh, assign mesh, define parameters of spawning and gravity and collision Blueprint walkthrough: Image and verbal description of your script Successes: What went well? Challenges: What didn’t go as well? Next steps: How would you develop this given more time?
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Midterm_Shuyue_sp4263
Inspiration: Alice Madness Returns Paper Prototype: Design: I am trying to explore the behavior of the character interacting with dynamic assets in the game. Scale: Fixed. Material: Gold and solid Direction: Move back and forth Logic: Consistent Blueprint Moving Platform Coins_BP Coins_Niagara Third Person-Push Object Blueprint Success 1. The platform is movable. 2. The character…
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Assignment02-Yiyang Liao
1 Inspiration Platform Bounce is an engaging and addictive ball bouncing game that challenges players to control the movement of a bouncing ball using a dynamic upper platform. With its simple yet captivating gameplay mechanics, Platform Bounce offers hours of entertainment for players of all ages. Gameplay: In Platform Bounce, players are tasked with guiding…
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Assignment02-ZhengXiang-MidtermUpdated
1. Inspiration & definition: before: swirling vortex objects within a certain radius are caught up in a swirling vortex, spinning and rising into the air. now it becomes: Objects are attracted to the projectile and revolve around it. 2. paper prototype: before: orbital revolution angular velocity=w1self rotation angular velocity=w2centripetal velocity=vnvertical velocity=vz now: I had trouble defining…
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Assignment 2 – Zhexu Yang
Inspiration I want to create a scene where when two objects overlap each other, one would devour the other and increase in size, and the other object would be devoured and disappear (destroyed). This inspiration comes from games that when two characters compete, the bigger or stronger one would destroy the smaller or weaker one…