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Assignment 2-Keira Chen
Inspiration: The idea was to create the bouncing effect of a ball and mimic it’s shape change when it bounced from the ground. Blueprint walkthrough: The ball is the target and i would like to change the relative location and the scale of the ball. The location will go upward 500 units back and forth…
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Assignment 2_Global Wind Control in UE5_Jingwei Wu
Concept The idea is to create a wind control effect. that as a user that able to control the wind’s intensity and direction. throughout these two major parameters, that can interact with environmental conditions. Beginning with the wind nodes in UE5 with a free 3D stylized assets from Marketplace on Epic Game I added 3…
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ASSIGNMENT 2 DELIANG CHEN ATTRACTION
The main idea was attraction. I wanted to create an effect where different objects were attracted to the player. To start the process I knew i had to be able to make one object follow another object. And this led me to be inspired by video game allies that would follow the player around. I…
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Assignment_00
This is my first attempt with UE 5. With modeling from Rhino and importing through datasmith. Materiality and several assets are added within UE 5. It’s an engine with possibilities and absolutely worth exploring.
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Assignment 1_My Room_WenxiZhang
Coming with a background in graphic design, I have had limited experience working in 3D. This project marks my attempt to use 3D design software, which is an exciting experience. In approaching this project, I experimented with first-person and third-person viewpoints. I alternative the template’s texture to shift the original scene into a natural environment.…
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2_Standing Waves and Resonance | SharelSJ
Getting into blueprints by depicting a natural phenomenon. I was interested in the visualization of standing waves formed when resonance occurs, where particles oscillate to and away from nodes and antinodes, respectively: https://www.youtube.com/watch?v=uGu_xRPVSRw&ab_channel=SharelSJ It was additionally very exciting to see echos in wood patterns.